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It seems to be the first couple of characters in the reference ID that are different and every other character after that, matches. If I dig down further and locate the object I find the reference ID in 圎dit is slightly different than the ID acquired in game using the command console.
#Skyrim se sseedit fixing errors mod#
Then I exit the game and pull up 圎dit and search that ID in the MOD (or even my entire MOD List) and there is no matching ID. I bring up Console Command in game and click on an object to acquire its Reference ID. I am trying to figure out this Reference ID dilemma.
#Skyrim se sseedit fixing errors Patch#
I am trying to make a patch and eventually start making Patches for the Skyrim AE community. ('Did he now? The man is persistent, I'll give him that.' in GRUP Topic Children of CW03BalgruufTopic "I have an important message for you." ) How many times must I deny him?' in GRUP Topic Children of CW03BalgruufTopic "I have an important message for you." ) ('No doubt requesting to garrison his men in my castle. STAT -> Record marked as deleted but contains: Editor ID, Object Bounds, Model, Direction Material EXPL -> Record marked as deleted but contains: Editor ID, Object Bounds, Model, Data I can smell it.' in GRUP Topic Children of DLC2DDRCresciusTLImperialBranchTopic01 "Ridiculous? Why?" ) INFO \ Conditions \ Condition \ CTDA - \ Parameter #2 -> it's still rich in ebony ore.' in GRUP Topic Children of DLC2DDRCresciusTLImperialBranchTopic01 "Ridiculous? Why?" ) INFO -> Record marked as deleted but contains: Response flags, Previous INFO WTHR \ Sounds \ SNAM - Sound \ Sound -> SPEL -> Record marked as deleted but contains: Editor ID, Object Bounds, Name, Menu Display Object, Equipment Type, Description, Data, Effects MGRSummonDremoraCOPY0000 "Summon Unbound Dremora" I did manage to find some info that USLEEP fixes most (all?) issues that need resolving, not sure if that's accurate. Just curious if everyone has these errors, and if it's safe to just ignore them. Here's an example, I won't post all of them. I was unable to find any information from a "respected" source online, or on these forums.Īre the core master files of Skyrim supposed to have tons of errors when using "check for errors" in SSEdit?